Students Explore Game Design at Games && Symposium

At the Games && Symposium on November 12th, six guest artists and designers visited campus to speak on their innovations and explorations with the tools of game development. Students and  community members gathered at the James Stewart Film Theater to hear speakers talk about engineering compelling conversations with artificial intelligence, mapping videogame architecture, expanding on puzzle design at the NY Times, building community engagement with interactive technology, and pushing for new modes of videogame development. The symposium was organized by Tim Szetela, Lecturer in Visual Arts, and co-sponsored by the CST and the Lewis Center for the Arts. Two of the guest speakers led a special workshop at StudioLab where students collaborated on building custom game worlds with a mix of analog and digital technology.